Deirdre Salieri

French Quarter Wizard



High Concept

French-Quarter Wizard


Guilty Conscience

Other Aspects

Iron Willed
Mother Hen
Voodoo Wizard


Superb (+5) : Discipline
Great (+4) : Conviction, Lore
Good (+3) : Endurance, Presence
Fair (+2) : Empathy, Rapport, Resources
Average (+1) : Alertness, Contacts, Fists, Scholarship, Stealth,

Stunts & Powers

Stunts (Skill)


Powers (Cost)
  • Evocation [-3]
  • Thaumaturgy [-3]
  • The Sight [-1]
  • Soulgaze [-0]—discounted due to the Sight
  • Wizard’s Constitution [-0]

Evocation: (Fire, Earth, Spirit) / Control (Spirit +1)

Thaumaturgy: (Crafting) / Frequency +1

Rote Spells (4)

Entanglement (Spirit/Force evocation, offensive maneuver)

  • Power: Varies (typically 4 shifts, 3 for effect +1 for additional duration)
  • Control: Roll Discipline +1 for Control plus focus items
  • Duration: One Scene
  • Opposed by: Athletics
  • Effect: “Bound in Place” Aspect applied

Hyperawareness (Spirit evocation, defensive maneuver)

  • Power: Depends on Caster ability (Typically 5)
  • Control: Roll Discipline +1 for Control plus focus items
  • Duration: 3 exchanges
  • Effect: Defensive block, two shifts apply to duration leaving +3 (Good) effect

Quick Veil (Spirit evocation, defensive block)

  • Power: Varies, 3 shifts is typical for simple casting
  • Control: Roll Discipline +1 for Control plus focus items
  • Duration: One exchange
  • Opposed by: Alertness
  • Effect: Renders target Invisible
  • Variation: Throw more shifts to affect duration, more people, distance, etc.

Illumine (Spirit evocation, offensive maneuver)

  • Power: 3 shifts
  • Control: Roll Discipline +1 for Control plus focus items
  • Duration: One scene
  • Effect: Ball of light (“Lit Up”)
Focus Items (3)
  • Gris-Gris Bag (+1 Defensive Conviction Evocation [Spirit])
  • Hematite Wand (+1 Offensive/Defensive Discipline Evocation [Spirit])
Enchanted Items (2)
  • Bone Ring (+4 offensive Spirit evocation): Creates Weapon:4 blast. Usable 2x per session. Recharge in a bag of grave dirt.


Physical : O O O O
Mental : O O O O
Social : O O O O

Armor, Etc.


  • Aspect :
  • Aspect :
  • Aspect :
  • Aspect :

Power Level

Chest Deep

Total Refresh : 8
Refresh Cost : -7
Current Refresh : 1

  • Aunt of Nick Salieri
  • Runs a “Voodoo” Shoppe in the French Quarter of New Orleans
  • Wizard of the White Council
  • Strong Willed, but few family ties
  • Has another apprentice (“Sully”)

When Nick was 15 years old, he was contacted by a woman who claimed to be his aunt, Deirdre Salieri. Deirdre was from New Orleans, where she ran a touristy “voodoo” shop in the French Quarter that mostly sold cheap cigars and street art. She also revealed that she was an honest-to-God Wizard and could explain the odd things that Nick more and more often found himself being able to do. She took him under her wing to be an apprentice and moved him to New Orleans.

In New Orleans, Nick discovers that Deirdre has another apprentice: Sully. Sully (aka Sullivan McCrane) is a “golden boy” as far as Nick is concerned and can do no wrong in Deirdre’s eyes. Nick, on the other hand, seemed to only be able to disappoint.

Nick also learns from Deirdre that he has a brother, Marcus, who lives in Portland, Oregon. She doesn’t know much about him, only that he’s younger than Nick and also got put into foster care after Nick’s father and mother disappeared.

While in New Orleans, Nick continued to get into a lot of trouble, and, as his resentment grew, frequently fought with Sully and Deirdre. As Deirdre and Nick became more and more frustrated with each other, words were finally said that couldn’t be took back: Deirdre revealed her true feelings that Nick would never make it as a Wizard and suggested “Why don’t you just focus on what you can do?” Nick never seemed to be able to work outside the realm of Kinetomancy (or the magic of force and motion). So Nick decided to do just that—and pick up and move to Portland to find his brother while he was at it.

Deirdre Salieri

The Dresden Files: Portland pencilneckgeek