Conviction

Skills
Player’s Guide

Trapping: Acts of Faith

Roll when called upon to test the strength of beliefs—especially a social/mental attack designed to undermine chosen faith.

Trapping: Mental Fortitude

  • How you draw your strength to survive fear and other psychological distress.
  • Passive ability representing your mental “toughness”
  • Increases your number of Mental Stress boxes at character generation
Conviction Total Mental Stress Boxes
Mediocre 2
Average, Fair 3
Good, Great 4
Superb+ 4 (plus one additional mild mental Consequence for each two full levels above Good)

Conviction

The Dresden Files: Portland pencilneckgeek