Make a Declaration : Usually Declarations are made with a Skill roll, but in some cases, you may do so by simply spending a FP. This is usually to create a convenient coincidence as opposed to a major plot change (GM Discretion—also see the Aspects page for more information).
Refreshing Fate Points (YS 20)
Players usually regain FP between sessions when a Refresh occurs.
The number of FP you get at a Refresh is your character’s Refresh Level.
If the GM declares a Refresh, you have your FP restored to your Refresh Level. If your current count of FP is higher than your Refresh Level, then your count remains unchanged.
Earning New FP in Play (YS 21)
You earn FP in play when your Aspects create problems for your character. This is usually referred to as “compelling” an Aspect.
The GM will generally offer you a choice—accept a FP and whatever complication she has in mind, or lose a FP to ignore the complication.
Sometimes a GM may give you a FP without explanation—this usually means one of your Aspects is about to complicate the coming situation (see the Aspects page for more information).